Designed, coded and shipped solo, from the simulation core to the launch trailer, and published by my product studio, TrendingDevs.
01
Token Clicker
New
Idle clicker · Web · Free to play
An idle clicker about the AI boom that plays in any browser, in seven languages. Click The Prompt, spend the tokens on machines from a single desktop up to a Dyson Swarm, catch Golden Tokens, dodge Hallucinations and try not to trigger the AI-pocalypse. An homage to Cookie Clicker, built on a headless engine so a simulator can play two weeks of the game in a second to tune the pacing.
- TypeScript
- Vite
- HTML Canvas
- Vitest
- Playwright
- Remotion
02
Thumb & Pylon
Tower defense · iOS & Android · Live
Tower defense meets idle clicker on a neon grid. Tap to charge, build to hold: a thirty-four level campaign across four acts, each level teaching exactly one new thing. Built with React Native Skia on a deterministic simulation core, so every run can be replayed and verified server-side for the leaderboards.
- React Native
- Skia
- TypeScript
- PostgreSQL
- Supabase